I started on Harutoki4 and I'm enjoying it so far, even if I don't really understand 50% of what's going on even if my Japanese understanding has improved from the time I played Haruka3 (which reminds me, I still need to finish up Atsumori's story). I've played it until after you meet Ashvin in chapter 1 and here are some thoughts:
Story pacing: So far it's good, it doesn't feel as if there are any awkward pauses. Probably because of the whole RPG-like feel? At least I'm not falling asleep pressing the 'O' button thanks to the voiced parts... for now.
3D/Character sprites: It's a big jump from the 2D Harutoki3, and the detailing for everything is pretty good. And the backgrounds! I go all sparkly-eyed at them. There are some parts that annoy me though, like the character movement on the field which isn't all too fluid. I do however like the character sprites and their expressions at the sides (SO MADE OUT OF WIN) when they're having a conversation.
Battles: It's quite challenging this time, because you have absolutely NO control over your Hachiyou AND you can only attack one monster (the one that's in front of you). Which is why I'm quite glad that Chihiro can learn the ability to heal, or else you'd be a dead duck in the later chapters when monsters get stronger. Collecting the megumi this time round is really hard though, because from what I read in forums, you can only get certain types of megumi when you unlock certain characters' kokoro no tenbin. I just hope that the battles won't get too me too much, even if I am used to all that Megaten grinding (MOAR POWER ROCKS 8D).
Music: WAH. It's so different this time! It's gotta completely different feel and I'm not dissapointed in it at all.
Also this time you'll have to rely heavily on your memo (R1) to find out what to do for a character, and because my TV is dying and all the kanji hurts my eyes, I'm going to have one hell of a time playing this game. T^T
I'll resume playing after I've done some more assignments...
Story pacing: So far it's good, it doesn't feel as if there are any awkward pauses. Probably because of the whole RPG-like feel? At least I'm not falling asleep pressing the 'O' button thanks to the voiced parts... for now.
3D/Character sprites: It's a big jump from the 2D Harutoki3, and the detailing for everything is pretty good. And the backgrounds! I go all sparkly-eyed at them. There are some parts that annoy me though, like the character movement on the field which isn't all too fluid. I do however like the character sprites and their expressions at the sides (SO MADE OUT OF WIN) when they're having a conversation.
Battles: It's quite challenging this time, because you have absolutely NO control over your Hachiyou AND you can only attack one monster (the one that's in front of you). Which is why I'm quite glad that Chihiro can learn the ability to heal, or else you'd be a dead duck in the later chapters when monsters get stronger. Collecting the megumi this time round is really hard though, because from what I read in forums, you can only get certain types of megumi when you unlock certain characters' kokoro no tenbin. I just hope that the battles won't get too me too much, even if I am used to all that Megaten grinding (MOAR POWER ROCKS 8D).
Music: WAH. It's so different this time! It's gotta completely different feel and I'm not dissapointed in it at all.
Also this time you'll have to rely heavily on your memo (R1) to find out what to do for a character, and because my TV is dying and all the kanji hurts my eyes, I'm going to have one hell of a time playing this game. T^T
I'll resume playing after I've done some more assignments...
Current Mood:
blah
blahCurrent Music: TRAX - Criminal Scream
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